U
1
Enchantment — Case
When this Case enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.)
Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.
Non Foil Prices
Lightly Played / English / Normal - $0.17
Fanatic of the Harrowing
[DSK - 96]
Varies
Abandoned Campground
[DSK - 255]
Varies




